Stygian: Outer Gods All Weapons — List and Roles (No Stats)
All weapons named in Stygian: Outer Gods patch notes and sourced community posts: melee, guns, Great Axe, revolver DLC—qualitative only, no damage numbers.
FAQ
What weapons are confirmed in Stygian: Outer Gods patch notes?
Is the knife worth using in Stygian: Outer Gods?
Does Stygian: Outer Gods have a DLC saber?
Why keep a gun if melee works?
Stygian: Outer Gods expects you to stretch a small arsenal across Kingsport: slow, stamina-heavy melee for controlled kills, guns for emergencies, and ranged-only objectives such as Agata totems. This all-weapons overview lists every name we could trace to an official changelog or store page, plus common early-game weapons one veteran player described on Steam—without inventing a complete loot table.
What melee weapons appear in Stygian: Outer Gods?
| Weapon | Role (qualitative) | Source |
|---|---|---|
| Knife | One Steam forum post calls it the worst weapon, citing speed but poor damage; suggests back-stabs on dogs from behind. | One forum post |
| Sickle | Same post: similar to knife but slightly more damage; still early-game. | One forum post |
| One-handed axe | Same post: slower, more powerful; hit-then-block rhythm. An EA walkthrough notes finding an axe on a balcony early—location may differ in 1.0. | One forum post, plus an EA walkthrough |
| Sledgehammer | Same post: sold by the masked merchant, very slow, high damage, heavy stamina drain, poor vs groups; pairs with Heavy Strike trait in that poster’s experience. Lovecraftian Days notes reduced heavy-attack damage—EA tuning. | Forum post; official patch note for the balance change |
| Great Axe | Official Lovecraftian Days patch item—two-handed heavy option added with Crypt/Banshee content. | Official patch notes |
| Bone Axe (DLC) | Paid Heretic’s Arsenal Pack — two-handed; store text says more stamina, slightly faster swings than Great Axe. | Official store page |
| Kama (DLC) | Same DLC — curved one-handed blade; store text: moderately fast and deadly. | Official store page |
For trait synergy (Heavy Strike, Backstab), see character traits. For stamina and when not to fight, see beginner tips.

A curved blade in hand. The store page does not name the weapon, so this is not a confirmed match for any row in the table. Official Steam store screenshot, © Misterial Games / Fulqrum Publishing.
What firearms appear in Stygian: Outer Gods?
| Weapon | Role (qualitative) | Source |
|---|---|---|
| Revolver | Forum post: relatively easy to acquire; saved for dog packs or frontal charges. Distinct from the patch-added military revolver below. | One forum post |
| H&W Military Police Revolver | August 2025 content update (Steam announcement changelog, 15 Aug 2025). | Official patch notes |
| Rifle | Forum post lists rifle after revolver in progression. | One forum post |
| Shotgun | Forum post: personal favorite for power; another Agata thread mentions point-blank shotgun during stuns. | Two forum threads |
| Submachine gun | Forum post: much later acquisition; poster dislikes it personally—subjective. | One forum post |
Official store copy stresses every bullet counts; pairing guns with crafting for bandages and remedies matches Fulqrum’s survival framing.
How do paid DLC weapons differ?
The Heretic’s Arsenal Pack is optional paid DLC (Steam App 5404580). Store text includes:
- Bone Axe — two-handed melee with higher stamina cost than Great Axe but faster swings (developer marketing copy, not in-game stats).
- Kama — one-handed curved blade positioned as fast melee.
The same pack adds The Whisperer artifact (sanity vs detection tradeoff)—details on artifacts. DLC does not replace base-game progression; it expands sidegrade options for players who own the pack.
What weapons are still unverified?
This page does not claim a complete checklist of every blade or gun in 1.0. Missing unless future patches or multi-source lists appear:
- Tommy gun / SMG proper name beyond the forum label “submachine gun”
- Every vendor location and quest-locked firearms
- 1.0-only weapons not repeated in launch changelogs yet
If a weapon is not in the table, we have no citable name for it on 2026-10-28.
Sources
- Steam announcement — Lovecraftian Days Update (9 Apr 2026) — Great Axe; sledgehammer heavy-attack balance — accessed 2026-10-28
- Steam announcement — New Content Update, Open Beta changelog (15 Aug 2025) — H&W Military Police Revolver — accessed 2026-10-28
- Steam store — Heretic’s Arsenal Pack — Bone Axe, Kama (paid DLC) — accessed 2026-10-28
- Steam discussion — Combat Queries — Knife through SMG feel ranking (single poster) — accessed 2026-10-28
- VGTimes — EA walkthrough — Early axe example (EA era) — accessed 2026-10-28
- Steam discussion — Agata / totems — forum reply by FQ_Dom: totems require ranged weapons — accessed 2026-10-28
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